Page MenuHomePhabricator

[lib][web][native] Rename useServerCall to useLegacyAshoatKeyserverCall
ClosedPublic

Authored by ashoat on Jan 18 2024, 12:44 AM.
Tags
None
Referenced Files
Unknown Object (File)
Tue, Oct 22, 4:57 PM
Unknown Object (File)
Sun, Oct 13, 11:48 PM
Unknown Object (File)
Sun, Oct 13, 11:48 PM
Unknown Object (File)
Sun, Oct 13, 11:47 PM
Unknown Object (File)
Sep 5 2024, 11:53 PM
Unknown Object (File)
Sep 5 2024, 11:53 PM
Unknown Object (File)
Sep 5 2024, 11:52 PM
Unknown Object (File)
Sep 5 2024, 11:52 PM
Subscribers
None

Details

Summary

Unlike callSingleKeyserverEndpoint in the prior diff, useServerCall should have no legitimate callsites after we finish the multi-keyserver work.

As such, I'm renaming it to useLegacyAshoatKeyserverCall to make its function more clear, and to make it clear that it needs to be refactored.

Depends on D10688

Test Plan

I tested this stack using the following procedure:

  1. I tested primarily on native
    1. I compiled a dev build and deployed it to an iOS simulator
    2. I created a brand new account on my local keyserver using the iOS app
    3. I ran Redux dev tools: cd native && yarn redux-devtools
    4. I added a 30s sleep at the start of resolveKeyserverSessionInvalidation
    5. I made KeyserverConnectionsHandler return null so that the socket wouldn’t automatically recover the session prior to my testing
    6. I killed the app
    7. I deleted all of the test user’s cookie
    8. I then opened the app again and navigated to a chat and sent two messages
    9. By following the Redux monitor, I was able to see that the keyserver session invalidation recovery was successful, and both messages were eventually sent after the 30s sleep concluded
  2. On web, we don’t support keyserver session invalidation. However, I tested to make sure that the web app still loaded after my changes

Diff Detail

Repository
rCOMM Comm
Lint
Lint Not Applicable
Unit
Tests Not Applicable